Hi I'm Vic! I’ve had the opportunity to work on some of my favorite IP like HALO (10+ years), Star Wars, ARK, and more. I love helping shape "the vision", creative direction, technical pipelines, building strong teams, and mentoring people along the way. Over the years I’ve worked across game and film studios, VFX, and immersive tech, giving me a broad view of how stories, worlds, and teams come together and why good storytelling is such an important missing piece of the current industy's equation. Let's bring that back shall we! Right now I’m looking to contribute to any project that feels meaningful and compelling and I’m open to most creative leadership roles.
Highlights: Held critical art and leadership roles on 19 SKUs of HALO at Bungie and 343i at Microsoft Games generating over $4 billion in revenue. Produced and directed dozens of VR games, ports, and interactive brand activations at HTC VIVE like READY PLAYER ONE: OASIS and FALLOUT 4 VR. Led artists at ILM on the PERCY JACKSON live-action series, and was Studio Art Director at Wildcard on 12 SKUs including ARK II, ARK SURVIVAL ASCENDED, BOB’S TALL TALES, and ARK THE ANIMATED SERIES on Paramount+. Currently working on an unannounced STAR WARS roguelite for FORTNITE.