Halo 4

Halo 4
My 3D art direction, cinematics, proofs of concept, terrains, materials, exploratory sculpts, set dressing, skybox, and lighting from my time on Halo 4 campaign and multiplayer. Missing a lot of my work as Outsourcing Art Lead here.
MANY thanks to ALL the amazing artists from 343 like John Wallin Liberto, Glenn Israel, Paul Pepera, Tim Diaz, Liz Kirby, Peter Konig, RJ Ranola, Jihoon Kim, Chris Emond, Chiyo Lai, John Flath, Chin Fong, Chris Hands, Kevin Dalziel, Kenny Magnusson, Adam Peterson, Wade Mulhearn, Adrien Cho, Justin Dinges, Mukul Soman, Oliver Reguiero, Tom French, Donny Taylor, and many others too many to mention), Especially my old Art Directors Kenneth Scott and Sparth/Nicolas Bouvier. No one could have done all this alone, and to be clear I'm definitely NOT taking credit for every single poly.

-v