Halo 3

3D art, props, environments, terrains, materials, concept paintings, exploratory sculpts, set dressing, skybox, and lighting. Missing some
MANY thanks to ALL the amazing artists from Bungie that I worked with on all of these. No one could have done all this alone, and to be clear I'm definitely NOT taking credit for every single poly. Additionally I acted as a mission lead and an art lead on much of the newer stuff.
Full notes and attributions to come.